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Select an existing script from your project (res://scripts/) to attach:
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Choose an existing scene (.ascene) to instantiate under :
Save node '' and all its children into a reusable sub-scene file (.ascene):
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GameManager.addScore(10)). Supports full Node lifecycle (_ready, _process(delta), _physics_process(delta)).
Choose a script (.js) or packed scene (.ascene) to register as an AutoLoad singleton:
Exports a complete client-side HTML5 package ready to host on any static web server (GitHub Pages, Netlify, Vercel, Apache, Nginx, or AWS S3).
index.html (Main game entrypoint)dist/player.bundle.js (AlienEngine runtime)project.json (Game configuration & starter scene)scenes/), scripts (scripts/), and assets (assets/)Packages your game as an installable Progressive Web App. Players on Desktop, Android, and iOS can install your game with 1 click to their Home Screen or Taskbar and play 100% offline!
Tailored specifically for itch.io browser game embeds. Fixes iframe focus loss, captures keyboard controls without parent page scrolling, and enforces aspect ratio.
Packages your project into a SCORM 1.2 compliant Sharable Content Object (SCO) zip for Moodle, Blackboard, Canvas, SCORM Cloud, Cornerstone, and enterprise LMS platforms.
Generates a modern SCORM 2004 (4th Edition) package with full ADL & IEEE XML schemas, normalized scaled scoring, and automated session timing.
Ready-to-play native Windows executable powered by the Electron runtime. Players extract the zip and double-click [slug].exe to play immediately. Includes hardware acceleration and offline Rapier WebAssembly physics.
[slug].exe (Main standalone game executable)resources/app/ (Packaged game engine, scripts, and assets)README.txt (Player quickstart instructions)
Ready-to-play standalone macOS application bundle powered by the Electron runtime. Players double-click [slug].app to launch.
[slug].app (Self-contained macOS application bundle)README.txt (Quickstart instructions)Ready-to-play native Linux executable powered by the Electron runtime.
[slug] (Native Linux 64-bit binary)resources/app/ (Game bundle and assets)README.txt (Launch instructions)
A clean, build-ready Electron project repository configured with electron-builder. Ideal for developers publishing to Steam, itch.io, or compiling signed installers (.exe, .dmg, .AppImage).
npm install && npm start โ Test and run game locally in Electronnpm run build:win โ Compile Windows installer and portable zipnpm run build:mac โ Compile macOS DMG and app zipnpm run build:linux โ Compile Linux AppImage and deb packagesteamworks.js to main.js. Full instructions in README.md.